﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AutoCode : MonoBehaviour {


    //[FieldLabel("保存路径")]
    public string savePath;
    //[FieldLabel("作者名字")]
    public string authorName;
    //[FieldLabel("说明")]
    public string desc;

    public void BuildObject()
    {
        //Instantiate(obj, spawnPoint, Quaternion.identity);
    }

}
